Shader
- Vertex Shader - 顶点着色器
- Fragment/Pixel Shader - 片段/像素着色器
- Texture
- PBR
- 语言
- GLSL (OpenGL Shading Language)
- OpenGL
- Vulkan
- .vert
- .frag
- HLSL (High-Level Shading Language)
- by 微软 & NVIDIA
- MSL (Metal Shading Language)
- by Apple
- C++14 子集
- WGSL - WebGPU Shading Language
- 类 Rust 语法
- Slang
- by NVIDIA&MS -> Vulkan Khronos Group
- used by MaterialX
- SLang-IR
- 兼容 HLSL
- Neural Shading
- 支持处理为 -> GLSL、HLSL、MSL、WGSL、DXIL、SPIR-V
- DXIL
- SPIR-V
- Bytecode
- GLSL (OpenGL Shading Language)